A lot exciting things have been developing in the new year, but I’ve been waiting until things were concrete before making any announcements. That time is now, so without further ado here’s the latest.
First off, Take Arms’ January sales stayed steady and we managed to sell 2,375 copies! I’m very pleased with how it’s been selling this winter. Hopefully sales will stay steady and February will see similar results. I’ll be doing a more in-depth break down of the sales here soon.
Unfortunately, work on Arms Runner was abandoned after I completed the Unity contest entry. I didn’t think it was fun or original enough to justify the several more months worth of work to complete it. The Unity contest results will be released here in a few days, so we’ll see how we fared in it.
Lastly and most importantly, I’d like to announce that Discord co-founder Tim Dodd has returned and that we’ve started development on a brand new multi-platform title! We’ll be using the Take Arms engine, and leveraging MonoGame to bring it to Windows, OS X, Linux, & Xbox 360. An official announcement on the game itself will be coming in a few weeks once the design is completed.
Thanks to everyone for their continued support. Please stay tuned for more updates!